About Me
I’m Stamatina Spyratou, a passionate game development enthusiast with a strong focus on 3D modeling and environment creation. I create game-ready assets in Blender, specializing in texturing and high-to-low poly baking for Unity.
I enjoy combining visual quality with performance, and I’m currently expanding my skills in coding. I’ve volunteered at game development conferences, participated in my first game jam, and I’m always excited to learn, collaborate, and build better games.